Ash Mephit
by Chris Cumming on Apr.11, 2009, under Creatures
Ash Mephit
The ash mephit is a small winged humanoid composed of ash particles. An ash mephit is from the Quasi Elemental Plane of Ash in the Elemental Chaos. The stifling plane is difficult to breathe in as the cloying cold ash seems to seek out warmth. This impish creature enjoys suffocating beings with its ashes.
Ash Mephit Tactics
The ash mephit starts a battle by sneaking into a position that it can catch a number of breathing opponents with its cloud of ash. It will then breathe on any close opponents before running away to hide again.
Ash Mephit Lore
A character knows the following information with a successful Arcana check.
DC 15: The ash mephit is an elemental humanoid from the Quasi Elemental Plane of Ash. It delights in taunting breathing creatures as they suffocate.
DC 20: The ash mephit finds a suitable location to unleash a cloud of ash that remains in place suffocating those caught in it. The mephit can also breathe on opponents close to it.
DC 25: The ash mephit is resistant to both fire and cold.
Encounter Groups
Ash mephits delight in causing havoc and suffocating their opponents and are sometimes found near volcanic regions filled with magma and ash.
Level 4 Encounter (XP 850)
- 1 Ash Mephit (level 4 controller)
- 2 Magma Claws (level 4 brute)
- 1 Magma Hurlers (level 4 artillery)
- 1 Ashbeast (level 3 lurker)
